Tag Archives: Unity Framework

Service Locator Pattern with WCF and Unity

The Service Locator Pattern is no stranger to enterprise design patterns. In fact, you will see it quite frequently when working in corporate infrastructures. Some developers love it, others despise it. This post isn’t to debate the case for or against the Service Locator. It is, however, a practical example on how to leverage the pattern utilizing WCF & Unity.

Continue reading